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Old Feb 18, 2008, 12:39 AM // 00:39   #1
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Default Body Blow

Body Blow

I have seen people using this skill instead of [skill]Executioner's Strike[/skill] in the [skill]Eviscerate[/skill][skill]Executioner's Strike[/skill] spike combo.

Would there be any real point to using this? Yes it has one less adrenaline than Executioner's but it has less damage. The one adrenaline wouldn't make a real difference anyway.

Last edited by Adam of Tyria; Feb 18, 2008 at 12:42 AM // 00:42..
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Old Feb 18, 2008, 12:53 AM // 00:53   #2
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I would think of it as a bit more utility. Damage may be less, but you can use it more often and, given time/buildup/usage backlog, may have the potential to out damage Executioner's.

Also, It lends itself to utility when looking at spiking as a team. Shell shock --> Body Blow (along with the rest of the spike unload) = pain

But that's just my take on it.
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Old Feb 18, 2008, 12:59 AM // 00:59   #3
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If you're running 14 axe 13 str then definitely use this. The lower adrenaline cost allows you to have it up more if you're trying to draw prots with it while pressuring, and the deepwound clause is amazing if you're facing paragons or if you have a source of cracked armor.

The damage difference is miniscule at 13 str, just a couple points.
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Old Feb 18, 2008, 01:03 AM // 01:03   #4
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Quote:
Originally Posted by TheOneMephisto
If you're running 14 axe 13 str then definitely use this. The lower adrenaline cost allows you to have it up more if you're trying to draw prots with it while pressuring, and the deepwound clause is amazing if you're facing paragons or if you have a source of cracked armor.

The damage difference is miniscule at 13 str, just a couple points.
But I dont understand the point of using body blow for deep wound if you have Evis on your bar.
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Old Feb 18, 2008, 01:05 AM // 01:05   #5
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Quote:
Originally Posted by Adam of Tyria
But I dont understand the point of using body blow for deep wound if you have Evis on your bar.
You can spike a paragon without having evis built up if you have body blow, or at the very least, fake a spike and draw about 10-20 energy worth of prots from the monks (not to mention afterheals).
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Old Feb 18, 2008, 01:10 AM // 01:10   #6
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Quote:
Originally Posted by holymasamune
You can spike a paragon without having evis built up if you have body blow, or at the very least, fake a spike and draw about 10-20 energy worth of prots from the monks (not to mention afterheals).
Hmm, good point. Thanks for that.

I assume this would only be viable for GvG?
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Old Feb 18, 2008, 01:11 AM // 01:11   #7
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Pretty good for most types of PvP. 2 damage rarely makes or breaks whether or not you score a kill. And the deep wound on cracked armor is a nice affect to have; for the reasons Divine mentioned.
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Old Feb 18, 2008, 01:56 AM // 01:56   #8
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Quote:
Originally Posted by Adam of Tyria
But I dont understand the point of using body blow for deep wound if you have Evis on your bar.
You can never have too much deepwound. Deepwound is easily one of the 2 strongest conditions in the game (competing with dazed, which is much harder to apply) and is probably the strongest damage threat that a character can bring.

Actually that first statement isn't true, as damage becomes more important than deepwound at a point due to it not stacking. But if you don't need to sacrifice anything to bring more deepwound, that is never a bad thing.
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Old Feb 18, 2008, 04:23 AM // 04:23   #9
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Please, random deep wounds are not especially useful. People run body blow when they have high enough strength to warrant getting more damage per adren than with executioners, without losing almost any spike power. Pretty much common sense that a bar with 13 or 14 str will use the cheaper adren skill when the damage is the same (if you have EotN).
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Old Feb 18, 2008, 06:05 AM // 06:05   #10
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backup upfront DW is a good idea, evis might be blocked.

body blow > executioner imo
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Old Feb 18, 2008, 07:46 AM // 07:46   #11
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Quote:
Originally Posted by Adam of Tyria
Hmm, good point. Thanks for that.

I assume this would only be viable for GvG?
You can do that pretty much in any PvP. Like in RA, pressure the monk a bit, if there's a paragon switch to it, unload body blow, go back to monk, kill monk with evis+followup attack (dchop, agonizing, etc.)
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Old Feb 18, 2008, 07:59 AM // 07:59   #12
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Still use Evecutioner's for the sake of being old school.

Quote:
Originally Posted by Greedy Gus
Please, random deep wounds are not especially useful. People run body blow when they have high enough strength to warrant getting more damage per adren than with executioners, without losing almost any spike power. Pretty much common sense that a bar with 13 or 14 str will use the cheaper adren skill when the damage is the same (if you have EotN).
qft

Last edited by RhanoctJocosa; Feb 18, 2008 at 08:47 AM // 08:47..
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Old Feb 19, 2008, 03:38 PM // 15:38   #13
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If I had gwen, I'd use it because all the cool kids do it.
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Old Feb 21, 2008, 01:37 PM // 13:37   #14
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Quote:
Originally Posted by RhanoctJocosa
Still use Evecutioner's for the sake of being old school.

qft
Lets run full Proph/core bars for being old-school! No? Really stupid argument.
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Old Feb 21, 2008, 06:54 PM // 18:54   #15
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executioner's is still the skill of choice if you don't run 13 in strength. but since most warriors go without heal signet these days, body blow is the clear choice.
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Old Mar 07, 2008, 11:47 PM // 23:47   #16
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Default its usfull if you miss your first attack

evis is 8 excuters is 8 body blow is 7 adraneline

now supose you have a spike build in ha with 1 warior ( lego way) with a source of cracked armor ( shell shock on mes or the communing wapon on the rit )

option 1

now the first attack gets blocked darn no damage but also no deap wound and darn i just lost 1 adrenile because my attacked missed.... all the other damage from the spike ( regardless of what it is ) is still there and the target is 100 damage short of dying ...

option 2


first atacked missed darn ..... i still got a other atack so i hit for 80 + damage
and if i am lucky, yes deep wound becasause the smart rit did ancestors and i had sundering wapon up woot deep wound..... target died.


now gvg

3 2 1 we spike a target, first atack mised darn ... second atack cant be done because i dont got adreline

3 2 1 we spike a target, first atack mised darn ... second atack hit

its that simpel regardless of cracked armor or not the fact that if you use a adreline skill you lose 1 adreline is the key factor why body blow is way better

yours,
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Old Mar 08, 2008, 04:10 AM // 04:10   #17
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That's not how adrenaline works
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Old Mar 08, 2008, 04:24 AM // 04:24   #18
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Yes, there's no way for an adrenaline skill to hold "extra" adren. If evisc misses body blow will be at 6 adren, not 7.
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Old Mar 13, 2008, 05:01 AM // 05:01   #19
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Why don't you just put them both in? O_o

And look at it this way, Exe does a bit more damage... Body Blow can do damage and can do deep wound if they have cracked armor. That means that you'll need 2 skills when exe needs one.

For an exe build you can just put in something else in the place of the crack armor.
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